#include "cuda_runtime.h" #include "device_launch_parameters.h" #include #include #include cudaError_t addWithCuda(int *c, const int *a, const int *b, unsigned int size); __global__ void addKernel(int *c, const int *a, const int *b) { int i = threadIdx.x; c[i] = a[i] + b[i]; } __global__ void add(float* a, float* b, float* c) { *c = *a + *b; } int main() { float a, b, c, *d_a, *d_b, *d_c; int size = sizeof(float); cudaMalloc((void **)&d_a, size); cudaMalloc((void **)&d_b, size); cudaMalloc((void **)&d_c, size); a = 1.0f; b = 4.0f; cudaMemcpy(d_a, &a, size, cudaMemcpyHostToDevice); cudaMemcpy(d_b, &b, size, cudaMemcpyHostToDevice); add <<<1,1>> >(d_a, d_b, d_c); cudaMemcpy(&c, d_c, size, cudaMemcpyDeviceToHost); cudaFree(d_a); cudaFree(d_b); cudaFree(d_c); printf("%.2f\n", c); system("pause"); return 0; } // Helper function for using CUDA to add vectors in parallel. cudaError_t addWithCuda(int *c, const int *a, const int *b, unsigned int size) { int *dev_a = 0; int *dev_b = 0; int *dev_c = 0; cudaError_t cudaStatus; // Choose which GPU to run on, change this on a multi-GPU system. cudaStatus = cudaSetDevice(0); if (cudaStatus != cudaSuccess) { fprintf(stderr, "cudaSetDevice failed! Do you have a CUDA-capable GPU installed?"); goto Error; } // Allocate GPU buffers for three vectors (two input, one output) . cudaStatus = cudaMalloc((void**)&dev_c, size * sizeof(int)); if (cudaStatus != cudaSuccess) { fprintf(stderr, "cudaMalloc failed!"); goto Error; } cudaStatus = cudaMalloc((void**)&dev_a, size * sizeof(int)); if (cudaStatus != cudaSuccess) { fprintf(stderr, "cudaMalloc failed!"); goto Error; } cudaStatus = cudaMalloc((void**)&dev_b, size * sizeof(int)); if (cudaStatus != cudaSuccess) { fprintf(stderr, "cudaMalloc failed!"); goto Error; } // Copy input vectors from host memory to GPU buffers. cudaStatus = cudaMemcpy(dev_a, a, size * sizeof(int), cudaMemcpyHostToDevice); if (cudaStatus != cudaSuccess) { fprintf(stderr, "cudaMemcpy failed!"); goto Error; } cudaStatus = cudaMemcpy(dev_b, b, size * sizeof(int), cudaMemcpyHostToDevice); if (cudaStatus != cudaSuccess) { fprintf(stderr, "cudaMemcpy failed!"); goto Error; } // Launch a kernel on the GPU with one thread for each element. addKernel<<<1, size>>>(dev_c, dev_a, dev_b); // Check for any errors launching the kernel cudaStatus = cudaGetLastError(); if (cudaStatus != cudaSuccess) { fprintf(stderr, "addKernel launch failed: %s\n", cudaGetErrorString(cudaStatus)); goto Error; } // cudaDeviceSynchronize waits for the kernel to finish, and returns // any errors encountered during the launch. cudaStatus = cudaDeviceSynchronize(); if (cudaStatus != cudaSuccess) { fprintf(stderr, "cudaDeviceSynchronize returned error code %d after launching addKernel!\n", cudaStatus); goto Error; } // Copy output vector from GPU buffer to host memory. cudaStatus = cudaMemcpy(c, dev_c, size * sizeof(int), cudaMemcpyDeviceToHost); if (cudaStatus != cudaSuccess) { fprintf(stderr, "cudaMemcpy failed!"); goto Error; } Error: cudaFree(dev_c); cudaFree(dev_a); cudaFree(dev_b); return cudaStatus; }