[MenuItem("VR Build Settings/Switch to Gear VR Build")]
static void BuildGearVRSettings() {
PlayerSettings.virtualRealitySupported = true;
GvrViewer Viewer = GameObject.Find("GvrViewerMain").GetComponent<GvrViewer>();
GvrHead Head = GameObject.Find("Main Camera").GetComponent<GvrHead>();
Viewer.VRModeEnabled = false;
Head.trackPosition = false;
Head.trackRotation = false;
EditorWindow window = new BuildPopup("Switch to GearVR Build", "Le changement a bien été effectué");
window.ShowUtility();
}
[MenuItem("VR Build Settings/Switch to Google VR Build")]
static void BuildGoogleVRSettings() {
PlayerSettings.virtualRealitySupported = false;
GvrViewer Viewer = GameObject.Find("GvrViewerMain").GetComponent<GvrViewer>();
GvrHead Head = GameObject.Find("Main Camera").GetComponent<GvrHead>();
Viewer.VRModeEnabled = true;
Head.trackPosition = true;
Head.trackRotation = true;
EditorWindow window = new BuildPopup("Switch to Google Build", "Le changement a bien été effectué");
window.ShowUtility();
}